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Lucky Roué the Undead Pirate Captain
Front view - Head Close up

Front view - Head Close up

3 quarter view

3 quarter view

Back

Back

3 Quarter View - Head

3 Quarter View - Head

IRay render front

IRay render front

IRay Render Left side

IRay Render Left side

IRay Render of the Back

IRay Render of the Back

IRay Render Right side

IRay Render Right side

Character Sheet

Character Sheet

Lucky Roué the Undead Pirate Captain

I had the pleasure of leading the artistic development and taking on multiple roles as the Art Lead, Character Modeler, Texture Artist, and Programmer in our Unity-based capstone project.

This endeavor allowed me to create an engaging boss enemy character, which was an incredibly enjoyable experience. Additionally, it holds special significance as it marks my debut in character creation. With a focus on a semi-stylized/realistic aesthetic, the character was meticulously sculpted in ZBrush, UV-mapped in Maya, and textured using Substance Painter.

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