I wanted to try modeling and texturing an environment and the concept art from last of us really inspired me to try and go for it. There are still a couple things I'd like to add to the ground and I still don't know how to make foliage so that's gonna be the next step after I figure out how to make the textures in Maya look like it did in Substance Painter.
Buildings and other assets modeled in Maya
Cement blocks and gravel sculpted in ZBrush
Assets all textured in Substance Painter